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Daniel S.

Daniel Sullivan

From AI Idea to Working Product | Gametime Engineer & Educator

  • George Washington University Logo

    George Washington University

  • Gametime Logo

    Gametime

Available tomorrow

Starting at 6:30 PM UTC

Questions?

You can start chatting with Daniel before you get started.

Work with Daniel

About

I help professionals and developers turn AI ideas into useful, working tools. Whether you want to automate a repetitive workflow, build your first agent, prototype an application, or strengthen your software skills, we’ll start with your goal and make progress together. I’m a Product Engineer at Gametime and a former Pluralsight author and Senior Creative Technologist. I’ve spent 12 years in software and a decade teaching and creating technical learning experiences, including courses and labs for working technologists and a full-stack JavaScript curriculum. Expect practical, collaborative sessions tailored to your experience. Bring a real problem or idea; we’ll clarify the scope, choose suitable tools, build and test in manageable steps, and leave you with clear next actions. Beginners and experienced builders are welcome.

Daniel also coaches for Build with AI and Software Engineering. View all.

Daniel’s AI for Product Development Qualifications

Experience level: Analyst

I help builders turn an AI product idea into a focused, testable prototype. As a Product Engineer at Gametime, I build production AI systems for live-event discovery and venue imagery. At Pluralsight, I created hands-on generative AI learning experiences and built internal AI tools for content teams. My background combines 12 years in software with a decade of technical education. Together we can define a useful problem, map a small first version, choose tools and integrations, prototype with AI-assisted development, and test outputs against real examples. I’ll help you understand the tradeoffs and leave with a clear plan for improving the product.

Daniel can help with:

AI Agents

AI Automation

Prototyping with AI

Scoping & Requirements

Why do I coach?

I enjoy making complex technology approachable and helping people build confidence through practice. My background in education and software has shown me the value of connecting a new skill to a problem that matters to the learner. Coaching gives us the space to do that together: ask questions, experiment, learn from what works, and leave with a useful next step.

Work Experience

Gametime Logo

Product Engineer

Gametime

January 2026 - Present

Build AI-powered products and tools that improve how fans understand venues, sightlines, and seats before they buy. Develop backend workflows and cloud services with Temporal and AWS, and explore generative AI, 3D meshes, and Gaussian splatting for spatial reconstruction and visual content pipelines. Use Claude Code, Codex, and AI-assisted development to prototype, test, and iterate.

Pluralsight Logo

Sr. Creative Technologist

Pluralsight

September 2025 - January 2026

Built internal AI tools to help content creators work faster and produce higher-quality content as part of a small AI content strategy team. Incubated and developed prototypes, then presented ideas to content and product leadership, the C-suite, and the board of directors.

Pluralsight Logo

Staff Author, Generative AI

Pluralsight

April 2022 - September 2025

Developed hands-on labs, interactive learning experiences, and educational content for generative AI, machine learning, and AI applications. Built content creation tools, automation frameworks, and technical infrastructure to accelerate content development workflows. Selected work: https://www.pluralsight.com/authors/danny-sullivan

Education

Flatiron School  Logo

Flatiron School

Non-degree program, Web Development

2014 - 2014

George Washington University Logo

George Washington University

Master of Arts (M.A.), Education and Human Development

Graduate School of Education and Human Development

George Washington University Logo

George Washington University

Bachelor of Arts (B.A.), Psychology

Activities and societies: Varsity Baseball

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