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Building an AI-Powered 3D Game with Three.js
What happens when you combine AI engineering with 3D game development? That question inspired this project. I wanted to explore how far I could push a browser-based game using modern web technologies while keeping it lightweight, interactive, and fun to play. Using Three.js, TypeScript, Node.js, WebSockets, and AI-driven game logic, I built a 3D game that runs directly in the browser. The project combines real-time gameplay, 3D graphics, multiplayer communication, and intelligent game behavior into one experience. More than just building a game, this project gave me an opportunity to experiment with how AI can make game worlds feel more dynamic and responsive. It also showed me how concepts from AI engineering can be applied outside traditional machine-learning applications and brought into interactive experiences like games.
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